
Page = Object();
Page.loadHooks = new Array();

Page.onLoadHook = function( func ){
	Page.loadHooks.push( func );
}

Page.onLoad = function(){
	Console.writeln("[II] Loaded system library...");
	for( i=0; i<Page.loadHooks.length; i++ ){
		try{
			Page.loadHooks[i]();
		}catch( e ){
			Console.write( "[EE]" + e );
		}
	}
}

window.onload = Page.onLoad;
